About Me
Hello, my name is Rutilius, and I'm an Italian programmer with more than five years of expertise using the Unity game development framework to create mobile games.
Everything to do with computer graphics really interests me.
I am studying the elements of computer graphics right now so I can become a Graphic Programmer.
Make sure to check out my blog for updates on my current studies and work.
You can reach me using the form below
or by emailing me at rutilius.imr@gmail.com
Projects
Unfolding Hexagons
I developed this to learn managing the states and interactions of a shader in shadertoy.
Click here to go in the ShaderToy site for see complete animation and the code for making it.
Shader Timer
I developed this project to test my ability to replicate an element through shaders alone.
The element in question is a break timer shown in the middle of a movie, proposed in a cinema located in my area.
Click here to go in the ShaderToy site for see complete animation and the code for making it
Triangle Loading
I developed this project to make a looping loading animation made by triangle to insert it in this site
Click here to go in the ShaderToy site for see complete animation and the code for making it.